// Move the mouse to see triangles following the mouse void setup(){ size(400,400); } void draw() { background(204); int a=mouseX-((mouseX-pmouseX)*4); int b=mouseY-((mouseY-pmouseY)*4); fill(125); triangle(a,b,a, b+15,a+10,b+12); int x=mouseX-((mouseX-pmouseX)*2); int y=mouseY-((mouseY-pmouseY)*2); fill(200); triangle(x,y,x, y+15,x+10,y+12); fill(255); triangle(pmouseX,pmouseY, pmouseX, pmouseY+15,pmouseX+10,pmouseY+12); }